#include "Node.h" #include "Packet.h" #include "PacketFactory.h" #include "Address.h" #include "Info.h" int main() { PacketFactory* pf = PacketFactory:: instance(); Address addr = "ws2"; Node *n1 = new Node( addr, pf ); cout << "Address: " << n1->getAddress() << endl; Packet *p1 = new Packet( "ws1", "ws2", 12321 ); Address a1 = p1->getOriginator(); Address a2 = p1->getDestination(); Info i1 = p1->getInfo(); if( p1->isDestinated("ws2") ) cout << "o: " << a1 << '\t' << "d: " << a2 << '\t' << i1 << endl; else cout << "Unknown destination" << endl; if( (n1->accept( *p1 )) ) cout << "Pacchetto ricevuto" << endl; else cout << "Pacchetto scartato" << endl; Packet *sended = n1->send(); cout << "contents:" << sended->getInfo() << " o: " << sended->getDestination() << endl; n1->suspend(34); delete p1; delete n1; delete sended; return 0; }